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- Date: Fri, 28 Oct 94 14:06:49 PDT
-
- Flash Graphics
-
- Supports Borland C/C++, Microsoft C/C++, Watcom C/386 9.x/10.x, MetaWare
- High C/C++, and Symantec C/C++.
-
- Over half of Flash Graphics is written in assembly. All the code uses the
- best algorithms available to give you the best performance your money can
- buy for PC graphics. Flash Graphics allows the C, C++, and assembly
- programmer to draw and manipulate graphic primitives at the fastest
- speed available.
-
-
- BGI to Flash Graphics Interface, MS C graphics interface:
-
- 2 special modules (source code included) act as interfaces between
- applications written for BGI and Flash Graphics, and applications
- written for MicroSoft C dos graphics, and Flash Graphics. Nearly all
- functions, except some minor initialization functions, will work without
- modification with the Flash Graphics library. With only a few minutes of
- work the programmer can dramatically speed up BGI or MSC applications and
- get access to super VGA, and TIGA graphic adapters!
-
- A Flash Graphics Exclusive -- A Debug Library:
-
- You need all the help you can get to produce bug free code as the
- complexity and size of applications increase. Graphics programs for the
- PC are notorous in this regard. This is because most PC graphics adapters
- involve a direct memory mapped video buffer, a simple program bug that
- passes incorrect parameters can result in very difficult-to-find bugs.
- For example; a coordinate out of range can result in creative changes to
- the operating system that go undetected until after the program has exited.
- To help the developer with these types of problems, FlashTek supplies two
- Flash Graphics libraries. One is a debug version which checks arguments for
- validity. The standard library does no checking which results in maximum
- speed and minimum code size. The debug library catches many of the common
- errors immediately, making debugging the application much easier. The
- non-debug version allows the developer to get maximum performance from
- their application.
-
- Graphics Adapter Support:
-
- Some of the adapters and modes Flash Graphics supports:
- CGA -- medium and high resolution modes
- EGA -- monochrome and 16 color 640 x 350 modes
- VGA -- 640 x 480 x 16 colors and 320 x 200 x 256 colors
- VESA -- all Super VGA 256 color modes
- VESA -- all Super VGA 16 color modes (32-bit protected mode only)
- VESA -- all Truecolor and Highcolor modes
- 8514/A -- all 256 color modes
- Hercules -- one or two page modes
- TIGA 2.0 -- all 256 color modes (Some restrictions for DOS extenders)
- Super VGA -- 800 x 600 x 16 colors
- Virtual Screens -- 1 and 8 bits per pixel
-
-
- Source code for Flash Graphics is available and comes with source code and
- instructions for a graphics adapter driver. If your adapter isn't supported
- you can create your own driver for your special needs in a matter of a few
- hours (call first to find out if it is under development at FlashTek and
- will be available soon).
-
- Functions:
-
- Initialization functions include automatic graphics adapter and mode
- selections, with user override, or graphics adapter and mode specific
- initialization functions. Drawing primitives include dots, lines, arcs,
- ellipses, polygons, rotated text, bit map output, pattern fills, filling
- an arbitrary outline, dissolves, bit blit, and screen saves and restores.
- Control functions (for applicable boards and graphic modes) include palette
- reading, palette writing, page flipping. Input functions include read a dot
- and read a box. There are twelve different mouse functions with interrupt
- driven cursor and button detection. Use the native font or use your own
- fonts. Graphic object tests and manipulations include determine the interior
- side of a complex polygon, line copy, box copy, line clipping, matrix size,
- box clipping, box area, point in box, box height, box width, etc.
-
- Proven, Reliable Code:
-
- This is a modified version of the same code shipped with the Zortech
- compiler for over five years. with the same application interface.
- It now works with the Borland C/C++ compiler, giving Borland user's access
- to better graphics board support, built in mouse support, and, in most
- cases, dramatic increase in speed.
-
- NO runtime royalties required.
- List price: $250.00
- Educational discounts are available.
-
- ORDER NOW!
-
- Start enjoying the benefits of Flash Graphics as soon as possible.
-
- VISA/MC accepted.
-
-
- FlashTek, Inc. FlashTek, Ltd.
- 121 Sweet Ave 2 Hill Court
- Moscow, Idaho 83843 Swingbridge Road
- U.S.A. Grantham
- Lincs
- NG31 7XY England
-
- FAX: 208-882-7275 FAX: +44-476-61382
- Voice: 208-885-3807 Voice: +44-476-74108
- Orders: 800-397-7310
- BBS: 208-883-3859
- Email: flashtek@proto.com Email: flashtek@cix.compulink.co.uk
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